EmpathyThemeManager

EmpathyThemeManager

Synopsis

                    EmpathyThemeManager;
EmpathyThemeManager* empathy_theme_manager_get          (void);
const gchar**       empathy_theme_manager_get_themes    (void);
void                empathy_theme_manager_apply         (EmpathyThemeManager *manager,
                                                         EmpathyChatView *view,
                                                         const gchar *theme);
void                empathy_theme_manager_apply_saved   (EmpathyThemeManager *manager,
                                                         EmpathyChatView *view);

Object Hierarchy

  GObject
   +----EmpathyThemeManager

Signals

  "theme-changed"                                  : Run Last

Description

Details

EmpathyThemeManager

typedef struct _EmpathyThemeManager EmpathyThemeManager;


empathy_theme_manager_get ()

EmpathyThemeManager* empathy_theme_manager_get          (void);

Returns :


empathy_theme_manager_get_themes ()

const gchar**       empathy_theme_manager_get_themes    (void);

Returns :


empathy_theme_manager_apply ()

void                empathy_theme_manager_apply         (EmpathyThemeManager *manager,
                                                         EmpathyChatView *view,
                                                         const gchar *theme);

manager :

view :

theme :


empathy_theme_manager_apply_saved ()

void                empathy_theme_manager_apply_saved   (EmpathyThemeManager *manager,
                                                         EmpathyChatView *view);

manager :

view :

Signal Details

The "theme-changed" signal

void                user_function                      (EmpathyThemeManager *empathythememanager,
                                                        gpointer             user_data)                : Run Last

empathythememanager :

the object which received the signal.

user_data :

user data set when the signal handler was connected.