ClutterBlurEffect

ClutterBlurEffect — A blur effect

Synopsis

                    ClutterBlurEffect;
ClutterEffect *     clutter_blur_effect_new             (void);

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----ClutterActorMeta
               +----ClutterEffect
                     +----ClutterOffscreenEffect
                           +----ClutterShaderEffect
                                 +----ClutterBlurEffect

Description

ClutterBlurEffect is a sub-class of ClutterEffect that allows blurring a actor and its contents.

ClutterBlurEffect uses the programmable pipeline of the GPU and an offscreen buffer, so it is only available on graphics hardware that supports these two features.

ClutterBlurEffect is available since Clutter 1.4

Details

ClutterBlurEffect

typedef struct _ClutterBlurEffect ClutterBlurEffect;

ClutterBlurEffect is an opaque structure whose members cannot be accessed directly

Since 1.4


clutter_blur_effect_new ()

ClutterEffect *     clutter_blur_effect_new             (void);

Creates a new ClutterBlurEffect to be used with clutter_actor_add_effect()

Returns :

the newly created ClutterBlurEffect or NULL

Since 1.4

See Also

ClutterEffect, ClutterOffscreenEffect